Altair VR: Encyclopedia Powered by Blockchain

Altair VR is an encyclopedia powered by the blockchain.

Altair VR is a project aimed to become a next generation encyclopedia incorporating virtual reality (VR) and the blockchain. By employing the blockchain, the possibilities within VR are greatly expanded, allowing for an ecosystem where learning and entertainment become immersive.

The team behind Altair VR has extensive experience in VR, having creating mobile dome-shaped planetariums approximately 15 feet wide for children in Russia. Children would enter these domes and see outer space and its myriad objects up-close, and would interact in a way that would be meaningful and memorable. In total, 500,000 children in Russia got to experience these mobile planetariums, giving many of them a life-long appreciation of astronomy. With the progression of technology and seeing new possibilities, the team switched to using a VR headset to allow for more extensive use of VR for education, and to allow the team to produce more varied content not dependent on mobile domes.

Though originally focused on astronomy, Altair VR will create a virtual encyclopedia that will allow users to experience the subject matter they wish to learn about. Using a VR headset, users will be able to choose the subject matter that interests them, and will be able to engage in dynamic learning that allows them to navigate in a virtual world. Users can go back in time and explore previous ages, can travel to different parts of the world and learn geography and culture, can zoom in and out to see microscopic particles and far-away planets and galaxies, and can even travel to the future to see the possibilities that lie ahead for humanity. The ability of users to interact with their virtual environment and learn by immersing themselves in the subject matter rather than just reading about it in a textbook will enhance the learning experience and promote better understanding.

Altair VR will require a headset.
Altair VR will require a headset.

The native token of the platform, ALT, will allow users to buy and sell content. The ALT token is an ERC20 token that runs on top of the Ethereum blockchain. The ability of users to monetize content that they have created will encourage the growth of an ecosystem where content and learning are ever-expanding, with the best content creators reaping the greatest rewards. Additionally, the platform will protect copyrights, as ownership of content will be immutably recorded on the blockchain. As an ERC20 token, ALT can be stored in numerous Ethereum wallets and can be easily traded at exchanges for other cryptocurrencies or fiat currencies.

Altair will be having a token presale from March 20, 2018 to April 15, 2018, and will have its main crowdsale from April 16, 2018 to May 31, 2018. Bonuses will be given depending on the stage of the crowdsale that the tokens are bought. The money raised during the crowdsale will help the team build and market its platform. No more than 1,000,000,000 ALT will be minted, keeping the supply stable and thus allowing the token to potentially rise in value with the growth of the platform.

*I am receiving ALT tokens for the growth of the community.

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Arcona: Next Generation Augmented Reality

Arcona virtual reality is powered by the blockchain.

Using the power of blockchain technology, which enables trustless transactions between parties on a decentralized ledger, Arcona aims to take  augmented reality to the next level. By utilizing blockchain technology, Arcona will be able to create an augmented world more intertwined with and similar to the real world, with possibilities limited only by the imagination.

Central to the Arcona ecosystem will be Digital Land that can be bought, sold, and rented by users. Similar to the real world, land will be divided into lots with precise measurements. The ecosystem will use the Arcona token as a means of exchange to trade items or services of value. Users can create and upload their own designs to make their Digital Land suit their preferences. Artists can upload their creations and offer their works in the augmented world, potentially expanding their reach with the public. Just as in the real world, copyrights will be owned and enforced, with ownership recorded immutably on the blockchain.

Users can immerse themselves in the augmented world using mobile devices, tablets, laptops, and special headsets. Using these devices, users will also be able to change the environment around them. Arcona aims to be compatible with all popular devices, unlike other virtual and augmented reality platforms with specific requirements.

In 2019, Arcona plans to establish 10 large cities in the augmented world that can be bought by token holders, with further development thereafter. Cities with large population densities will be more expensive for buying properties, just as in the real world. Digital Land can thus be purchased in anticipation that its value will increase as the platform grows in popularity, creating an augmented world with a real, complex economy.

The team behind Arcona has plenty of experience in virtual and augmented reality, having worked with PilgrimXXI since 2013 and developed eight virtual reality parks in six countries. These parks allow visitors to see great monuments of the past and experience major historical events using mobile devices and headsets.

The main Arcona crowdsale, allowing investors to buy the Arcona token for 0.0025 ETH, begins April 15, 2018 and ends May 15, 2018. In total, no more than 135 million Arcona tokens that are ERC20 compliant will be created. Investors interested in buying tokens of an augmented reality project with a solid team that has demonstrated past success should consider this unique opportunity. As always, investors should do their own due diligence when investing.

*I am receiving Arcona tokens for the growth of the community.

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Mark.Space: Virtual Reality on Blockchain

Mark.Space brings virtual reality to the blockchain.

Among the more ambitious and interesting ICOs to emerge so far in 2018 is Mark.Space, which aims to build the next generation internet replete with virtual reality and 3D experience. This virtual world will be powered by blockchain technology, which will register ownership of virtual objects and will allow the transfer of goods and services within it.

The virtual world of Mark.Space is made up of units that can be purchased and made accessible to the owners. Each virtual unit is about 70 square meters and is linked to a web domain. Users of the platform can use programs such as 3DMAX to design their unit, a camera to obtain a 360 degree panorama that can be imported into the unit, or can use the available tools available with the web-based platform to create a dream interior.

The four types of units on the platform are residential, community, shopping, and business. These different types or categories of units will have their own rules and tools given their different purposes. By creating different categories of units with their own rules, Mark.Space will be able to create a virtual world that mimics the real world in structure and organization. Accessing the virtual world of Mark.Space will not require an expensive VR headset, and can be done with an ordinary web browser, though the platform will work with VR headsets and glasses to enhance the user experience as much as possible.

Virtual reality will have shopping centers.
Virtual reality shopping center from Mark.Space.

Using their imagination and creativity, users can decorate their units with paintings, furniture, electronics, and other objects as they see fit. Media content can also be uploaded to the electronic devices within the unit, allowing for a very immersive and realistic experience. Using Mark.Space, users can thus blend their dreams with reality.

The ownership of property in this virtual world is registered on the blockchain using “smart contracts,” which are contracts that execute automatically when the preconditions of two parties are met. All transactions will be recorded on the blockchain, and will thus be recorded immutably for users to see. The immutable nature of transactions and the transparent nature of ownership are also ways that this virtual world will mimic and enhance reality.

The native token of the platform is MRK, which can be traded for virtual goods on the platform and can also be traded for other tokens and cryptocurrencies at major exchanges. MRK is ERC20 compatible and runs on top of the Ethereum blockchain. As the platform grows in popularity and use, the value of MRK tokens is likely to rise.

The Mark.Space ICO is taking place and ends February 28, 2018. During this time, investors will be able to buy MRK tokens at a discount. Investors who are looking to gain exposure to the fast-growing industry of virtual reality may want to consider investing in Mark.Space, given the audacious aims of the project and its position as one of the first-movers in bringing blockchain technology to the industry.

*I am receiving Mark.Space tokens for the growth of the community.

Author: pushups44

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